# Hidden comment
In Burnville (the second map), when you have to go into the church to knock out the two machine gunners and the antiaircraft fire, do not go to the church. Instead, stay behind the big tomb with a cross on it and throw grenades over the wall to where the two machine gunners and antiaircraft guns would be (the corner of where the walls meet above it). Keep throwing them until someone says "Way to chuck, Private".
# Cannot Cheat from this server fix
This trick will exploit a fatal error when applying the command line parameter, if you get the "You cannot cheat on the server" message. After starting the game with that command line parameter, select a new game (or "Resume" a current game and the. Set the level and start it.
Then, save the game and exit out back to Windows. Restart the game and select "Resume". Do not manually select a game to load. All you need to do is "Resume" your current game.
# Cheat Codes
Start the game with the developer cheats set monkeytoy 0" command line parameter. While playing the game, press ~ to display the console window. Enter one of the following codes at the console window to activate the corresponding cheat function. Repeat a code to disable its effect. Note: If the game responds cheats are read only", then type "setrandom cheats " in the console before activating the codes. If the game responds that "cheats are not enabled on this server" then type "spdevmap [map name]" (for example, "burnville" or "dawnville") in the console before activating the codes.
Invincibility - god
Full health - give health
Get all items - give all
Extra ammunition - give ammo
Ignored by enemy - notarget
No clipping mode - noclip
Fly mode - ufo
Toggle debug mode - debug [0-1]
Toggle developer mode - developer [0-1]
Teleport to a specific map node - jumptonode
Play indicated map - map [map name]
Spawn indicated item - give [item name]
List all cvars - cvarlist
Dump all cvars to console - cvardump
Reset all cvars - cvar_restart
List all console commands - cmdlist
List all shaders of current map - shaderlist
List all images of current map - imagelist
List all sounds currently used - snd_list
List all entities currently used - entitylist
List all currently bound keys - bindlist
View graphics information - gfxinfo
Commit suicide - kill
Save game - savegame
Load saved game - loadgame
Reset variable to default - value reset [variable name]
Play a cinematic file - cinematic
Set crosshair transparency; default is 1.0 - cg_crosshairAlpha [number]
Set gravity value; default is 800 - g_gravity [number]
Set HUD transparency; default is 1.0 - cg_hudAlpha [number]
Set seconds that dead bodies remain on-screen - ai_corpsecount [number]
Set shellshock duration - cg_shellshock [number]
Set skill level - g_gameSkill [number]
Set weapon knockback power; default is 1000 - g_knockback [number]
Set game speed; 0.5 is half speed, 1 is default - timescale [number]
Show miss distance when hitting NPCs - cg_showMiss [0-1]
Spawn indicated model - testmodel [model name]
Free movement while paused - cl_paused 2
Return to normal paused screen - cl_paused 0
Toggle AI - g_ai [0 or 1]
Toggle bullet debug mode - g_debugBullets [0 or 1]
Toggle bullet marks - cg_marks [0 or 1]
Toggle console debugging - con_debug [0 or 1]
Toggle crosshair - cg_drawCrosshair [0 or 1]
Toggle ejecting shells - cg_brass [0 or 1]
Toggle entity bounding boxes - g_drawEntBBoxes v
Toggle fog - r_fog [0 or 1]
Toggle framerate displae - cg_drawFPS [0 or 1]
Toggle FX - fx_draw [0 or 1]
Toggle FX debugging - fx_debug [0 or 1]
Toggle FX freezing - fx_freeze [0 or 1]
Toggle fx. If set to 0, fx will be disabled - fx_enable [0 or 1]
Toggle game timer - cg_drawTimer [0 or 1]
Toggle hit debug mode - g_debugShowHit [0 or 1]
Toggle HUD - cg_drawStatus [0 or 1]
Toggle HUD and crosshair - cg_draw2D [0 or 1]
Toggle letterbox format - cg_letterbox [0 or 1]
Toggle NPC health display - g_debugDamage [0 or 1]
Toggle objects and backgrounds - r_drawWorld [0 or 1]
Toggle objects and NPCs - r_drawEntities [0 or 1]
Toggle player and AI movement debug mode - g_debugMove [0 or 1]
Toggle player and AI movement debugging - cl_debugMove [0 or 1]
Toggle rendring - cg_noRender [0 or 1]
Toggle shadows - cg_shadows [0 or 1]
Toggle spawning - g_spawnai [0 or 1]
Toggle subtitles - cg_subtitles [0 or 1]
Toggle third person view - cg_thirdPerson [0 or 1]
Toggle vehicle debug mode - g_vehicleDebug [0 or 1]
Toggle wireframe mode - r_showtris [0 or 1]
Unknown - testgun
Unknown - debug_tankall [0 or 1]
Unknown - chain [0 or 1]
Unknown - ai_nocriticalsections [0 or 1]
Unknown - cg_skybox [0 or 1]
Unknown - cg_stats [0 or 1]
Unknown - cg_noPredict [0 or 1]
Unknown - cg_selectPlayer
Unknown - cg_tracerChance
Unknown - cg_ignore [0 or 1]
Unknown - cl_run [0 or 1]
Unknown - cl_running [0 or 1]
Unknown - dmflags [0 or 1]
Unknown - g_changelevel_time
# Map names
Use one of the following values with the "map [map name]" code:
airfield
berlin
brecourt
burnville
carride
chateau
dam
dawnville
factory
hurtgen
pathfinder
pavlov
pegasusday
pegasusnight
powcamp
railyard
redsquare
rocket
sewer
ship
stalingrad
tankdrivecountry
tankdrivetown
trainstation
training
truckride
Call Of Duty
Label:
PC Cheat